Showing posts with label autodesk maya. Show all posts
Showing posts with label autodesk maya. Show all posts

Friday, 9 May 2014

Maya Tutorial Checklist



Intro to Autodesk Maya

Geometry Types (http://kyle-kemp.blogspot.co.uk/2013/10/maya-tutorial-objects-egg-cups.html)

Modelling (http://kyle-kemp.blogspot.co.uk/2013/10/maya-tutorial-object-pencil-character.html)

UV Maps (http://kyle-kemp.blogspot.co.uk/2014/05/texturing-part-2-uv-maps.html)


Lighting & Rendering 1: Intro to Lighting

Exterior Lighting - Mid Day, Sunset, Romantic, Night and Interior Lighting - Sunset (http://kyle-kemp.blogspot.co.uk/2014/05/maya-tutorials-lighting-rendering-1.html)


Modelling 1: Digital Sets

Modelling, UV Layout, Lighting, Colour maps, Bump and Specular maps, Dirt Maps & Final Render (http://kyle-kemp.blogspot.co.uk/2014/05/maya-tutorial-digital-sets-old-alleyway.html)


Pre-Viz 1: Intro to Pre-Visualisation

Camera Rig, Pan, Roll and Pitch Shots (http://kyle-kemp.blogspot.co.uk/2014/01/pan-roll-and-pitch-shots-maya-tutorials.html)

Maya Tutorials - Lighting & Rendering 1

Exterior Lighting - Midday
Exterior Lighting - Sunset

Exterior Lighting - Romantic House
Exterior Lighting - Night House
Interior Lighting - Kitchen Sunset

Texturing Part 2: UV Maps

UV Mapped Blocks

Friday, 4 April 2014

Fantastic Voyage Pre Viz


This is the pre viz work for my fantastic voyage project. This has taken too long to assemble and still needs refinement as it is over 3 minutes in length. Any and all suggestions on reducing or exclusion of scenes and sequences are welcome and appreciated.

Thursday, 12 December 2013

The Secret Lair of the Byzantine Cannibal Final Render

This is the final render of the secret lair of the byzantine cannibal. I feel proud of this final image and the work put into making it.

Tuesday, 10 December 2013

Maya Scene: Revamped Lighting Set Up

The screenshots below are of a revamped lighting set up for my scene. It was through talking and help from Jordan that I changed and am now pushing my scene's lights massively; the over complicated mess in the archway is my attempt at trying to achieve my concepts rim lighting on the inner part, which I believe has been quite successful. Any feedback on this is appreciated.

Monday, 7 October 2013

Maya Tutorial Object - Pencil and Rubber Characters

This is my Pencil and Rubber characters from following Alan's online Maya tutorials. I think they turned out well, I did struggle with some of the deformers, especially the lattice deformer, but eventually became accustomed to it.

Maya Tutorial Objects - Egg Cups

The screenshot below shows my versions of the three egg cups done in the Maya tutorials. I enjoyed working with all of the different model types, but found myself preferring polygons over the other methods.

Wednesday, 25 September 2013

Autodesk Maya Modelling Practice

After a look at the first Maya tutorial decide to experiment in the program. The test took me about 40 mins and is my very first attempt at modelling in Maya. I think it turned out quite well.